Okay; imagine you’re in a video game called Quarantine. Let’s get you a character…
By filmmaker Alina Polichuk.
Okay; imagine you’re in a video game called Quarantine. Let’s get you a character…
By filmmaker Alina Polichuk.
You are watching a screen now, right?
A thoughtful article by Josh Taylor in the Guardian on the evolution of narrative in video games, aka Fortnite. Signals and discovery rather than a developing storyline. As you probably know, the series ended with all characters and the asteroid sucked into a black hole. No explanation, no timeline, no promotion of the forthcoming series. And, nice touch; they edited the game servers so they say ‘anomaly detected’. If you visit the web site, it’s just the black hole. With 30,000 or so people watching on, waiting for a clue. That’s just how it goes with black holes.
Breaking news: back online.
In case you’re one of the nine hundred people in Perth still not into video games, here’s the state of the art in cinematic game promotion: League of Legends; Awaken.
Here’s the highly acclaimed Clash Royale mobile video game ad. When you play the game, its 100% flat. Straight 2D. The 3D rendering in the ad is therefore misleading in the extreme but no-one seems too bothered. 20 million plus votes on the app store.